1. What your sims eat matters
We haven’t seen this feature in any of the previous games of The Sims franchise, but I think it’s very important. If your sims keep eating unhealthy food, like hamburgers everyday, or too many sugary meals, they should get fat faster than sims following a healthy diet. In addition, sims trying to lose weight who are following a healthy diet should get thinner faster.
This would make cooking more relevant, and give you a reason to think about what you tell your sims to cook instead of randomly choosing any recipe.
Every meal in The Sims 5 should have a calorie rating, or a healthiness variable. As a counterpart, meals should also have a tastiness rate. So some meals could be unhealthy, but have a high tastiness rate that would give your sims a mood boost because they like it.
Not only is this a more realistic approach to meals, but it’s also educative. The Sims is a kid-friendly game, so it would be good to teach them what is healthy and what is not.
2. Progressive aging
I doubt we’ll get to see this in The Sims 5, but I’d really like progressive aging instead of limited life stages. The jump from one life stage to another is simply too sudden for my taste. We could have sims aging week-by-week instead.
Body morphing is not new in the gaming industry, and has been used in other games, though it isn’t perfect yet. But could we see this happen when The Sims 5 comes out a couple years from now?
3. Sims recognize each other on the street
I hate that my sims walk around the neighborhood and pass by other sims they know, like their best friend, or a close relative, and they simply ignore each other. I don’t want them to stop doing whatever they were doing (like jogging or going to some place) to talk to that other sim, but a simple wave would be enough to feel some humanity in them.
The same thing happens with sims living in the same household. When you wake up in the morning you say “Good morning” to the people you cross, or when you get home after work, you say hi! So at least they should nod or say something in simlish that says “Hey, I acknowledge your presence”. That would give sims a kind of lifelike wive in my opinion.
4. Open World
This has been asked by many fans already, so I do believe we will get to have an Open World again in The Sims 5. Or at least a partially open world.
I miss The Sims 3’s open world feel. You could get in your car and drive to shops, call a cab to collect you or even have kids ride a bike home from school or visit their friends. And still control everyone in your household no matter where they were.
If a truly open world is too much for the average pc to run, then let’s at least have smaller portions of the world be open (we don’t want endless loading screens again). For example, in The Sims 4 we can see the area around our neighborhood, so it would be cool to at least be able to access the lots in that same area without a loading screen.
5. Houses get really dirty
What do sims even have a cleaning service for? Their house is always impecable! Sure, there are puddles every now and then, and the kitchen and bathroom get dirty sometimes, but nothing that justifies hiring the cleaning service on a periodic basis, or even from time to time. Sure, maybe after a crazy party, but that’s all.
I want dirty floors, dirty furniture, laundry, toys everywhere if there are children in the house, furniture out of place… For example, the sofa could get out of place after a while and it needs to be readjusted. And some more dirty dishes too. Where did the bowl or the frying pan used for cooking go?
6. Sims have partner preferences
The Sims 2 already had this feature that was removed on the later titles for some reason, and I’d really like to see it back. I don’t care so much about gender preference, but you should be able to set whether a sim is attracted or turned-off by other sims with a certain personality trait or physical quality.
For example, an active sim could be looking for another active sim to exercise with, or another sim could be particularly turned-on by sims with the genius trait. And, why not, some sims could be specifically looking for muscular sims. I personally think it’s too easy to simply be able to partner up with any sim you consistently talk to, with no other variable taken into consideration.
7. Every object has different quality choices
In every Sims game so far, baroque-styled furniture has always been more expensive and more comfortable or rewarding than than other styles. But what happens if you like plain, modern-style furniture? Just because it’s simpler doesn’t mean it has to be more uncomfortable or even cheaper.
For example, beds’ comfortableness shouldn’t depend on the bed frame, but on the mattress instead. Choose whatever frame looks good with the house, and then decide whether you want a more expensive mattress or not.
The same could be applied to the majority of the furniture. Each item could have a quality rate, and have different prices depending on which quality you buy. Kind of like the BlandCo Contemporary Counter introduced in The Sims 4 City Living, which is a reused version of the regular Contemporary Counter, but all under the same item with different quality choices.
8. Bank loans and money transfer
Short on money? Ask for a loan! You may be unable to pay for the bills today, but a few paychecks and you will be able to pay it back, so why not ask for a loan at the Sims Bank? No need to start cutting off my water and electricity…
And what if the house you live in has become too small for your children but you can’t afford moving to a bigger one? Why can’t our sims have a mortgage like regular people?
It would also be cool to end up with negative funds, and promise other sims “you will pay them back”, and they get angry when you don’t and come to steal your stuff as payment.
Also, I would like to be able to give the children some of the household’s funds when they move out. Seems only logical that if they come from a wealthy family, the parents would like to help them out, or at least have the choice.
9. L-shaped, U-shaped and twisted stairs
This is long overdue. Fans have asked for L-shaped and U-shaped stairs for a long time. It gives room for so much customization in build mode that I’m amazed this isn’t a feature yet. Not only they occupy less space, but they’re also an aesthetic choice!
I know this would require different sim animations for every shape of stairs, and it wouldn’t come without difficulty to set up for different room heights but, please, EA?
10. Auto-save function
Losing sim-days of progress in your game is really frustrating. It feels like you went back in time, and you have to repeat everything you did all over again… Or not, just change it, but then it’s never the same story you designed first, or you feel like your sims lived something that they really did not (specially if it’s a crucial event like a wedding).
So unless they make a stable game that doesn’t crash, a scheduled auto-save function would be a nice feature to finally have introduced in The Sims 5.